Some balancing, tweaks and groundwork for future updates.
PATCH NOTES / BALANCE PATCH
Rundown 002 / Infection
Good day, Prisoners. Yesterday we pushed out a new update with some balancing, tweaks, and laid some groundwork for future, bigger updates. As always, find the change list below.
CHANGE LIST
- On-screen liquid effect tweaked
- Bounce light, post-processing & lighting calculation tweaks
- Fixed a bug where certain lights didn’t turn on correctly on level generation
- Fixed a bug where ragdolls of enemies would occasionally flip out
- Gave the Sniper one more mag in total ammo
- Lowered the amount of damage the Sentry guns does from behind
- Continues improvements on textures & models
- A lot of “in the background” tweaks & groundwork for future updates