It’s a new year and we’re back with new energy and even more creative ideas! We’re all definitely looking forward to sharing some more Valheim stuff with you, and we hope you’re just as excited to explore it.
2022 also means that it’s time for our first anniversary! Today, February 2nd, marks an entire year since Valheim first launched, and what a year it’s been! We never could have imagined that Valheim would get as big as it did, and it’s all thanks to you players. We’re going to celebrate throughout the whole month of February, and we’ve got some fun stuff planned for you – keep an eye on our social media pages to make sure you don’t miss anything!
In case you haven’t seen it, Valheim is also discounted during the Lunar New Year Sale! Because of how this lines up with the anniversary today, we’re extending the discount over the weekend as well, so tell your friends!
With 2021 coming to a close, we were also named Game of the Year by PC Gamer! It’s an honour to receive such an award in Early Access, and we will work hard to live up to that title all the way to the 1.0 release and beyond.
Over the winter holidays we’ve also hosted our first ever building competion on Twitter. We got so many cool entries, but in the end we managed to settle on a few winners. Since our community is so talented when it comes to building, we would really like to share more of your creations. To do so, we’ll be keeping an eye on the hashtag #ValheimBotM on social media, and going forward we’ll share some of our favourite Builds of the Month! For now though, turn your eyes once more to the build by Zugzuglife, the winner of the Build for Baldr competition:
Additionally, Steam Deck is also planned to launch in February! We would of course like to have Valheim running smoothly on it from the start, so that’s something we’re working on at the moment. Wouldn’t it be great to be able to bring Valheim with you on the train, or maybe even out into the woods? (If the greydwarfs give you their wifi password, that is.)
Aside from the Steam Deck, we’re also putting the finishing touches to the Mountain update that we’ve teased in our previous Steam posts. We’re really excited to share it with you, and we hope that this can get you in the right mood for it as well:
Alongside the Mountain update, we’ve also been ramping up work on Mistlands. The phase of nailing down the core concept is done, and we know what kind of inhabitants we want the biome to have. This means we’re now working on a bunch of new build pieces and enemies, as well as defining more of the new mechanics we will be introducing (though we’d like to keep those secret for a while longer). Here’s a little piece of concept art to get a feeling of where we’re heading:
Thank you all again for having been with us this past year, and we’re looking forward to many more adventures to come!
The Iron Gate team