Some of you caught our Anniversary Stream earlier this week, but for the rest of you: We have revealed the first batch of games we are going to publish through Ghost Ship Publishing!
We know that a lot of you are following Deep Rock Galactic for DRG-related news and may not be as interested in what we are doing in terms of publishing. But the news we have to share is still rather DRG-adjacent: One of the games revealed is actually a game in the DRG universe! Allow us to introduce:
DEEP ROCK GALACTIC: SURVIVOR is a single-player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It’s one dwarf against all of Planet Hoxxes!
The game is developed by Funday Games, and will feature many elements you’ll know from the Deep Rock universe. Procedurally-generated caves, waves of bugs (the enemy kind), and dwarves. Or dwarf, rather, since it is a single-player game.
We are very excited to reveal DRG: Survivor. We love this new and emerging genre, and this project came from us and Funday Games being really passionate about the idea of a survivor-like DRG game. DRG: Survivor will launch into Early Access later this year, and you can wishlist and follow the game already
https://store.steampowered.com/app/2321470/Deep_Rock_Galactic_Survivor/
The other two games announced during the anniversary stream are not directly related to DRG, but we very much want to share them with you anyway. We’re quite picky about the kinds of games we’d like to publish, but we’re very happy to say both of the development teams behind these next two games share our way of looking at things – not to mention the kind of passion for development we like to see and encourage.
But onto the next reveal!
DarkSwarm is a co-op, top-down tactical shooter where you and your team of elite operators use your skills, wits, and teamwork to destroy the alien swarm in daring operations deep inside the hive-infested colonies. It will have procedurally-generated levels, semi-destructible environments, and intense firefights.
This game is made by Bitfire games, and the Game Director Jonas is actually an old friend of ours – once we saw what he was working on, we had to jump on the opportunity to bring this gem to life. We don’t have a release date yet, as it will need quite a bit more development time before it is ready to release onto Early Access – but don’t let that stop you from wishlisting and following DarkSwarm today!
https://store.steampowered.com/app/2303200/DarkSwarm/
SpellRogue is a turn-based, deckbuilding roguelike where you cast powerful spells using dice. You upgrade your spells and gain legendary artifacts as you experiment with potent combinations to annihilate the Voidwalkers corrupting the world.
We found this project due to a bit of happenstance. We were talking to Tim and Thorbjørn about something different, and they sent us a prototype of SpellRogue to try out. We ended up coming back to work the next week, having played 25 hours of SpellRogue during that weekend. We were sold. And we had to be part of this journey as well.
SpellRogue also doesn’t have a release date yet, but wishlist and follow it and you will be the first to know!
https://store.steampowered.com/app/1990110/SpellRogue/
That’s the first batch of games we’ll publish through Ghost Ship Publishing. What will the next games be? How many games do we plan to publish? The honest answer is: We don’t know yet. Our publishing efforts are completely passion-driven, and that means we pick games on a case-by-case basis. You can check out how we approach publishing on our website, and we will let you know when we have more projects to show.
And in case any of you worry: Our publishing efforts are not going to take time or resources away from the development of DRG. The actual development team for DRG is focused on Season 04, and publishing is handled by Management. So do not worry, miners, any potential delays to future DRG updates will solely be a result of our own feature creep – but surely that’s unlikely to happen again! We have learned to limit ourselves this time, no doubt! For real! Right! Right?
Thank you again to everyone who tuned in to the Anniversary Stream and who participated in the trailer contest – it was a blast! And to everyone who have been playing DRG during these past 5 years:
Rock and Stone!
With Love,
The Ghost Ship Crew