Aberration Ascended and Bob’s Tall Tales: Steampunk Ascent are now live!

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Strap on your goggles and gear up for an incomparable journey to the dark heart of Aberration! Brave this lethal underworld with a trusty clockwork-robot companion by your side, voiced by Alan Tudyk! Defy the subterranean depths by airship, or swing from luminous spider-silk with the new ‘Cosmo’ tame! Gum up adversaries with viscid projectiles, and evade attack with a wondrous watch that allows you to slip backwards to safety! Learn to identify, extract, and transfer useful DNA-traits between creatures! Harness the forces of nature and hurl the gauntlet of super-science into the frightful face of death itself!

 

Buy the expansion pass now on Steam, XBOX, or PlayStation!

 

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  • Cosmo, the web-slinging companion, uses its webs and sharp instincts to navigate danger and protect those in need, proving that even the tiniest hero can wield great power.

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  • New Steampunk-style structures like your own brass-clad workshop, then fire up your own Steam Forge for a truly atmospheric experience.

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  • A large clock that seems to speed up time. 

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  • SIR-5rM8, a trusty robot friend voiced by Alan Tudyk who can automate various chores!

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  • A Zeppelin with a platform to hover the world without worry!

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  • And much so more!

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Buy the expansion pass now on Steam, XBOX or PlayStation!

 

Download all screenshots in full resolution

 


 

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Waking up on ‘Aberration’, a derelict, malfunctioning ARK with an elaborate underground biome system, survivors face exotic new challenges unlike anything before: extreme radioactive sunlight and environmental hazards, ziplines, wingsuits, climbing gear, cave dwellings, charge-batteries, and far more, along with a stable of extraordinary new creatures await within the mysterious depths. But beware the ‘Nameless’: unrelenting, Element-infused humanoids which have evolved into vicious light-hating monstrosities! On Aberration, survivors will uncover the ultimate secrets of the ARKs, and discover what the future holds in store for those strong and clever enough to survive!

 

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Aberration places survivors on a damaged ARK: its internal atmosphere has leaked away, resulting in a harsh surface with intense radiation, and a plethora of lush biomes underground. With the maintenance systems of this ARK malfunctioning, the many hazards, creatures, and nature of the environment present a thrilling new world to explore and master.

 

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Discover 15 new creature types with amazing abilities! Clamber up walls & glide through the air on a self-camouflaging ’Rock Drake’, keep the dark at bay with one of four friendly ‘Lantern Pets’, or grab and toss multiple creatures simultaneously with a massive ‘Cave Crustacean’, or — if you are brave enough – allow the horrific “Reaper Queen” to impregnate you, and spawn a vicious male Reaper alien lifeform you can tame and control.

 

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With 30 new Engrams to speed your crafting, you’ll now have access to cave-climbing picks, gliding wingsuits, and ziplines to traverse this new ARK. Dominate the harsh environment and protect yourself with hazmat outfits, charge lanterns, flashbangs, batteries, glowsticks, railguns and much more. Thrive by gathering new resources, using fishing baskets, and gas collectors.

 

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With the maintenance systems of this new ARK malfunctioning, earthquakes, radiation exposure, gas leaks, and Element chambers are among the many hazards that survivors will learn to grapple with Aberration’s five new major biomes, both aboveground and below the surface.

 

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Gear-up to take on the terrifying threat lurking within the deepest depths of Aberration as you uncover the ultimate secrets of the ARKs, and learn more about the future of Ark itself!

 

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Remastered all legacy Aberration creatures, items, structures and environment.

New Creatures

  • Yi Ling
  • Aberrant Oviraptor
  • Aberrant Gigantoraptor
  • Aberrant Fasolasuchus

New Breedable Creatures

  • Basilisk
  • Karkinos

New Wild Babies

  • Ravager
  • Karkinos
  • Featherlight
  • Shinehorn
  • Glowtail
  • Bulbdog
  • Roll Rat
  • Aberrant Gigantoraptor
  • Aberrant Ankylo
  • Aberrant Gigantopithecus
  • Aberrant Carno
  • Aberrant Dimetrodon
  • Aberrant Diplodocus
  • Aberrant Direbear
  • Aberrant Dodo
  • Aberrant Doedicurus
  • Aberrant Equus
  • Aberrant Iguanodon
  • Aberrant Lystro
  • Aberrant Megalosaurus
  • Aberrant Moschops
  • Aberrant Otter
  • Aberrant Oviraptor
  • Aberrant Parasaur
  • Aberrant Paracer
  • Aberrant Raptor
  • Aberrant Ovis
  • Aberrant Stego
  • Aberrant Trike
  • Aberrant Carbonemys

New Additions

  • “Cinematic Lighting Mode” option added to the PC Graphics Options
    • Increases lumen lighting quality significantly, note this is quite an expensive setting to turn on so we’d only recommend using it for cinematics and photos.
  • Enabled AMD FidelityFX Frame Interpolation on all platforms, across all hardwares. Boosting performance approximately up to 80% on consoles and PCs (that didn’t already have frame-gen enabled)
  • The Aberration Ascension fight now awards Element
    • Similarly to Scorched Earth, to retain the Element through ascension, you will need to store the element in a creature before the ascension-cutscene triggers.
  • Charge nodes now have Transmitter functionality
  • Reaper King levels will now scale with the player’s level
  • Wild creatures are now found with various traits, opening up greater utility and customization for your tames
  • Added inventory UI support for SIR-5rM8 functionality
  • New Aberrant Ghillie skin
  • New Stone Tree Platform
  • New Wood Cliff Platform
  • Cliff Platforms now have 3 sizes (small, medium and large)
  • Tek Sleeping Pod can now be placed upright
  • Wood Elevator can now be controlled by the track itself
  • Structure skins can now be flipped
    • Previously, if you wanted to change the way a wall skin was facing you would have to replace the wall, but now you can just flip through the multiuse. Also you can now flip the walls vertically, which was not previously possible.
  • “Hide Enemy Structure Cosmetics” option in the UI can now be set to “None”, “All”, “Tek Only” and “Non-Tek” 
  • Gigantoraptor Feathers can now be utilized by both parents mating, as long as they are two different stats
  • Bob’s Tall Tales cosmetics no longer display in the engrams tab, and instead are automatically unlocked when BTT is purchased

Balance Changes

  • Reduced Plant Species X growth time by 50%
  • Reduced Plant Species X damage from flame arrow damage type by 70%
  • Plant Species Z grenades now give a 25 second immunity timer (up from 5 seconds)
  • Rhyniognatha health scaling has been reduced by approximately 20%
  • Rhyniognatha riders will no longer be able to equip weapons while mounted on PvP servers, unless they are wall-latched. PvE servers unaffected.
    • Unofficial server owners can disable this by using
      • “IgnorePVPMountedWeaponryRestrictions=True” in the GameUserSettings.ini under [ServerSettings]
  • Added a config for unofficial server owners to override Tesla Coil placement within caves
    • “AllowTeslaCoilCaveBuildingPVP=True” in the GameUserSettings.ini under [ServerSettings]
  • Added two configs for unofficial server owners to control Cosmo’s web weapon ammo
    • “MaxCosmoWeaponAmmo” and “CosmoWeaponAmmoReloadAmount” in the GameUserSettings.ini under [ServerSettings]

Bug Fixes

  • Fixed babies born as twins/triplets always being identical genders
  • Fixed signs and canvases clipping into the Vault mesh
  • Standardized lava damage types across The Island, The Center and Scorched Earth
  • Fixed a visual issue with the Stego saddle
  • Fixed a visual seam issue on the Tek Transmitter
  • Fixed Neutered male creatures displaying “Spayed” on their HUD instead of “Neutered”
  • Fixed being unable to load the default character body template via the Scissors character editor
  • Fixed several creatures that were unable to be pixel painted
  • Adjusted the text color of some UI elements to improve readability
  • Fixed cannon firing unreliably on server when placed on a platform saddle
  • Fixed an issue that prevented fishing when a Mirror was placed nearby
  • Fixed engram level inconsistencies with the Metal Billboard
  • Fixed hit markers not displaying when successfully damaging enemy structures with an Arthropleura
  • Adjusted the Decor box structure so that it no longer blocks shots or turrets when standing inside of it
  • Fixed an issues where the player would retain the Tek Forcefield buff after picking up the structure
  • Fixed an animation inconsistency when rolling on the Doedicurus
  • Fixed Pyromane’s flame color not displaying correctly when white
  • Fixed Pyromane having an unintentional higher max level
  • Fixed fertilized Thorny dragon eggs being used for the wrong kibble
  • Reduced the Mammoth’s hitbox to better match its visual size
  • Fixed an issue that caused Achatina paste to disappear when depositing all in a dedicated storage that was set to Cementing paste
  • Fixed an issue that caused Creature mating cooldowns to change when transferring to a different server
  • Fixed inconsistencies with saving and loading “allowed engrams” in Single Player
  • Fixed Tek Forcefield not playing its visual effect when powering on in Single Player
  • Adjusted some of the voice lines when playing emotes
  • Fixed a rare issue that caused lights to remain turned on visually when the power is turned off
  • Fixed a Single Player issue that sometimes caused creatures to change gender when downloading them
  • Fixed an issue with Vacuum compartments that prevented some structures from being powered
  • Fixed an issue in the painting UI that caused dye to be consumed erroneously when switching to a different dye. Additionally, when pixel painting a creature, allowed changing the current color by double clicking the dye
  • Fixed resources respawning on top of train tracks that would block the train from traversing
  • Fixed a visual issue with the Chibi-Argentavis
  • Fixed an issue that could cause the camera to get stuck in ADS mode when mounting and dismounting with a weapon
  • Fixed an issue with the pickaxe model
  • Fixed missing VFX in various lava pools on The Center
  • Fixed several unintentional rat holes and mesh holes on The Center
  • Fixed several mesh holes on The Island
  • Fixed a client crash
  • Fixed a client stall in the main menu caused by loading cosmetic mods
  • Fixed several client crashes on Playstation
  • Fixed several server crashes

 

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2 New Creatures/Companions

  • Cosmo
    • A web-slinging shoulder pet known for getting survivors out of tight spot with its threat-sense, organic grappling, web slinging and shooting abilities
  • SIR-5rM8
    • A trusty robot voiced by Alan Tudyk who can automate various chores such as: organizing items, repairing structures, and harvesting resources

1 New Vehicle

  • Zeppelin
    • A large dirigible with a platform to create mobile airbases

3 New Weapons/Tools

  • Gene Scanner
    • A utility item for players with multiple functions, including detecting specific creatures, interacting with the Gene Infusion system, extracting traits, applying infusions to baby creatures, and harvesting embryos from pregnant creatures.
  • Goo Gun
    • Fires incapacitating and bouncy blobs of organic goo 
  • Stopwatch
    • A handheld time-traveling teleportation device

11 New Structures

  • Clockface
    • A large clock face that speeds up crafting for nearby structures
  • Embryo Incubator
    • An incubator specifically for Embryos, with Gene Scanner compatibility for extracting Embryos from non-Egg-laying creatures
  • Gene Storage
    • A structure for storing and applying Traits to Tames, allowing players to enhance their creatures with up to five abilities collected from wild creatures 
  • Industrial Preserving Bin
    • A larger, gasoline-powered upgrade to the Preserving Bin designed for Fabricator-level efficiency 
  • Library Storage
    • A storage structure for Blueprints and Notes, allowing all allied inventories within a certain radius to access and use stored Blueprints
  • Steam Lights & Lamps
    • A series of electric-powered, omnidirectional Victorian-style lights for various placements, including a tabletop plasma ball lamp for added aesthetic flair
  • Linked Storage Box
    • A Storage Box that shares its inventory with other Linked Storage Boxes
  • Steam Forge
    • A Tek-level Forge that runs on Element
  • Spotlight
    • A highly adjustable spotlight with a paintable front surface for custom designs, allowing players to create personalized signals and aim it in any direction
  • Tesla Coil
    • A defensive structure that shoots arcing electricity, chaining shots to nearby enemies, with multiple arc type settings
  • Tinkering Desk
    • A structure for combining existing Item-Blueprints for a chance to create higher-quality versions or downgrade them

2 New Structure Cosmetic Sets

  • Steampunk Structure Skins
    • A steampunk-themed cosmetic skin set for furniture structures, including a table, chair, and bench 
  • Steampunk Structure Tileset
    • A steampunk-themed structure tileset including various pieces like ceilings, doors, walls, floors, and more, each designed with a steampunk aesthetic 

2 New Player Emotes

  • Tea Time
  • Hat Tip

15 New Player Character Cosmetics

  • Dapper Outfit Set
    • Includes Hat, Shirt, Pants, Gloves and Boots
  • Engineer Outfit Set
    • Includes Hat, Shirt, Pants, Gloves and Boots
  • Beret Hat Skin
  • Boater Hat Skin
  • Cyclist Hat Skin
  • Steampunk Hat and Goggles Skin
  • Steampunk Goggles Skin

1 New Creature Saddle Cosmetic

  • Rock Drake Steampunk Saddle Skin with Goggles
    • A steampunk-themed saddle skin for the Rock Drake featuring goggles, functions as a regular saddle

 

Q&A

Where is Nvidia Framegen?

We’re currently in the process of making some implementation changes to Nvidia FG as tweaks were necessary after intregrating AMD Frame Interpolation. We opted for the AMD FI implementation with this release as it is supported on all hardware, including consoles. We’re looking to restore Nvidia Frame Gen ASAP

 

Where is AMD FSR 3.1 Upscaler?

In AMD FSR 3.1, AMD decoupled the Upscaler from the Frame Interpolation, this allowed us to implement the Frame Interpolation while we work on FSR. Technically you could enable it with some console commands, but there are some visual issues we need to resolve which is why we haven’t completely enabled it in the game.

Written by: Studio Wildcard