The Grand Archive Story Pack is available now!

The Grand Archive Story Pack is available now!

Get it today, or with a discount as part of Stellaris: Season 08!

The Grand Archive Story Pack includes:

  • Space Fauna capture, breeding, and modification systems​
  • 151 Specimens to collect and display across events from Grand Archive and the base game
  • Over 240 Specimens total including those distributed across other Stellaris content​
  • 15 new Relics​
  • New Megastructure – The Grand Archive
  • Two Tradition trees – Archivism and Domestication​
  • Two Origins – Primal Calling and Treasure Hunters​
  • Two Civics – Beastmasters and Galactic Curators​
  • Two forms of spaceborne life – Cutholoids and Voidworms​
  • Mid-game crisis – the Voidworm Plague​
  • Three new music tracks​
  • Events, Anomalies, Archaeology Sites, Technologies, Galactic community resolutions, and more!​

https://store.steampowered.com/app/2863080/Stellaris_Grand_Archive/
https://store.steampowered.com/app/2863190/Stellaris_Season_08__Expansion_Pass/

New Megastructure – The Grand Archive

The Grand Archive preserves and exhibits the most valuable artifacts we have collected throughout the galaxy. Reserved within is also a dedicated Vivarium for live Space Fauna containment and observation.

Constructing the Grand Archive allows for the exhibition of specimens you have found, as well as the containment, breeding and ultimately cloning of captured space fauna in the Vivarium.

New Discoveries – Specimens

Specimens are rare and valuable objects that you collect while exploring the galaxy. Each Specimen has a Display Effect, providing small modifiers to boost your production across a wide variety of metrics, with their effects scaling based on the rarity of the specimen in question.

Specimens also provide additional information about the discoveries you have made, adding new details and information about events in the galaxy.

New Spaceborn Life

Cutholoids

Cutholoids are massive organisms that inhabit asteroids in order to provide suitable protection for their otherwise soft bodies. This creature swallows its prey whole, using radioactive digestive fluid to slowly consume its prey.

Cutholoids are ambush predators that disguise themselves as asteroids. They will ambush and devour lone ships – these ships can be rescued by either capturing the Cutholoid or defeating it in battle. When cloned from Hatcheries by the player, these creatures can steal enemy ships by swallowing them whole.

Voidworms

Voidworms are parasitic organisms that must deposit spores on inhabited worlds with suitable biomass in order to reproduce. Mature individuals form mating trios, known as “Troikas”, and will construct nests near black holes to shelter and raise their young.

Voidworms are aggressive parasites and will often bombard colonies in order to increase their numbers back in their nests. If their population is left unchecked, they will attempt to take over the galaxy in the new Voidworm Plague mid-game crisis.

Mid-Game Crisis – The Voidworm Plague

The Voidworm population has reached a critical mass. The parasites no longer spare the planets they feed from. A breeding frenzy on the galactic scale is upon us.

This Mid-Game Crisis can be triggered if Voidworm populations reach a critical mass in the galaxy. Swarms of Voidworms will invade colonies and bombard them with abandon, adding to their numbers.

Origins

Primal Calling

Masters of animal handling and ranching, their relationship with fauna has grown according to their ethics. How will this bond evolve on a galactic scale?

This mechanically-driven origin introduces a new Wrangler job, which changes based on the player’s ethics and choices. Primal Calling empires also start with the ability to build Voidlures, and is ideally suited to support a creature-focused playstyle.

Treasure Hunters

Armed only with a mysterious map, race across the stars to secure a legendary pirate treasure.

This narrative-focused origin follows the trail of a forgotten pirate legend in search of her hoard. The Black Needle stands in your way, a long-standing pirate organization that will do anything to secure this treasure. On your journey, you will face deadly threats, memorable characters and maybe even the Pirate Queen herself.

Civics

Galactic Curators

The meticulous collection and preservation of historical artifacts has always fascinated this civilization. But now, with the mysteries of the galaxy at their doorstep, there is everything left to learn.

Galactic Curators empires start with a set of three specimens and get a head start on building their Grand Archive thanks to insight into Galactic Archivism technology and a reduced cost and build time. Additionally, Galactic Curators gain bonus unity when completing an Archaeological Site or finding a Specimen.

As fellow Curators, they have increased starting opinion with the Curator Order and receive a discount on their services.

Beastmasters

Coming to full technological maturity in a system that serves as a feeding ground for Space Amoebas, this society has acquired a deep knowledge of their life cycle. They now work to nurture, raise, and ultimately clone these creatures for mutual benefit.

Start with the ability to capture Space Fauna and a fleet of Cloned Space Amoeba instead of Corvettes. Standard military ships use 3x naval capacity, so you must learn to harness the power of Cloned Space Fauna in order to succeed.

Find out more:
Watch the playlist on YouTube
Read the Developer Diaries

https://store.steampowered.com/app/2863080/Stellaris_Grand_Archive/
https://store.steampowered.com/app/2863190/Stellaris_Season_08__Expansion_Pass/

Written by: Burnsy - Community Leader