Patch 0.217.46

Hello vikings! We’ve got a bunch of fixes and improvements for you today, to smooth out the game and to prepare everything for the upcoming Ashlands update. This patch touches on everything from enemy spawning and build pieces to language issues and memory leaks. Most notably though, it features an

Patch 0.217.46 (Public Test)

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS:

Stellaris Dev Diary #337 – Individualistic Machines and Machine Gameplay Updates

by Eladrin Hello again! Today we’re looking at some general gameplay changes being made to Machine Empires, Individualistic Machines, and the new Machine Ascension Paths. Some of these still include placeholder assets, and values will continue being adjusted until release. Take it away, @Gruntsatwork. Machine and Synthetic Gameplay Changes​ History

3.11.3 “Eridanus” Open Beta

Hello Stellaris Community! In time for the weekend (a long one, in some cases), the dev team has prepared a 3.11.3 “Eridanus” Open Beta! This beta addresses some issues that have been left over from the 3.11 release. The 3.11.3 “Eridanus” Open Beta is an optional beta patch. You have