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Stellaris Dev Diary #247 – New Ways to Rule
written by Eladrin Hello everyone! In the Overlord Announcement last week we mentioned that vassalization mechanics will be undergoing some significant changes in the 3.4 “Cepheus” update. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of
Announcing Stellaris: Overlord
In Stellaris: Overlord, a new full expansion, gain access to new features designed to unlock the next level of your empire. Guide a galaxy full of potential subjects to victory – or subjugation. New mechanics provide many ways to specialize your vassals’ roles within your empire, bring new planets and
3.3.4 “Libra” Hotfix Released
written by Loke-PDX Hi all, We’ve now released a hotfix, 3.3.4, to address the performance issue that appeared for many of you with Tuesday’s 3.3.3 patch. Essentially we had to roll back a part of the Starbase modifier fix to let the game run smoothly again. Please find more details
3.3.3 “Libra” Patch Released
written by PDX-Loke Hello all, I’m happy to announce the arrival of the 3.3.3 patch! This is a minor update in which the team has fixed a few annoying gameplay bugs, made some careful balance tweaks, as well as further improved the AI. With this we believe the 3.3 release
The last secondary weapon revealed, Board Game Kickstarter completed
Hello Miners, If you have stuck with us for the past few months, you know that this is coming: The reveal of the final Secondary Weapon for Season 02. So, last but not least, the Shard Diffractor! Now that you know about all the secondary weapons coming in Season 02,
Stellaris Dev Diary #245 – We have a Situation
written by Caligula Welcome to this week’s dev diary! Eladrin is busy with something exciting this week, so I’ve been roped into writing about the almost as exciting new Situations system we will be adding in the next patch. The idea for implementing this system comes from the realisation that
Stellaris Dev Diary #244 – A Time for Change
written by grekulf Hello everyone! Today I’m here to deliver some big news, namely that my tenure as Game Director for Stellaris is ending, and Stephen Muray (aka Eladrin) will be taking over. I will still be staying with Paradox Development Studios, but I will be stepping down so that
Board Game Kickstarter ends in 48 hours
48 hours left – Back the board game here Hello Miners, First, thanks to all of you who followed our livestream Friday and helped us celebrate our 4 year anniversary. And a big welcome to all the new players joining over the Free Weekend. Now on to the news on
Patch 0.207.20
The fenrings stalking the Mountains at night had to come from somewhere. Now you can finally discover the strange frozen caves where their brethren reside – if you’re brave enough to face them. Maybe you’ll even be able to learn a thing or two from how they fight? For this